WupBallistic
A 6-DOF exterior ballistics solver and firing table generation system for weapon systems.
It derives the firing solution from physics
WupBallistic solves the motion of a projectile — from muzzle exit to impact — on a six-degree-of-freedom (6-DOF) model. Air density, wind, temperature, pressure and the effects arising from projectile spin are all included in the computation.
The core is entirely proprietary, with no dependency on external licenses or third-party ballistic libraries. This allows the system to operate independently in export and integration processes.
- STANAG 4355 compliant modeling approach
- Validated against real firing test data
- Operates with NATO-defined ammunition (20 × 102 mm M55A2)
- 3D trajectory visualization over a terrain elevation model
What It Does
Firing Table Generation
Generates angle-swept firing tables for a given ammunition and weapon combination; the table is computed once and reused in the field.
Environmental Modeling
Wind profile, air density, temperature and pressure variations are reflected in the solution according to actual atmospheric conditions at the moment of fire.
Monte Carlo Dispersion Analysis
The effect of uncertainties in firing parameters on impact dispersion is modeled statistically.
Comparison With Live Fire
Field firing records are overlaid on the simulation output so model accuracy can be tracked per firing angle.
Ammunition Database
Ballistic profiles for different ammunition types are defined, stored and version-managed.
Integration via API
The core can be embedded into fire-control and command-and-control systems through a C-compatible interface (DLL).
At the Centre of the Family
The WupBallistic core acts as the shared computation layer between the meteorology feed, the fire-control application and external systems.
Where It Is Used
Ammunition Development & Qualification
The range and dispersion characteristics of new ammunition are predicted numerically before live firing, reducing the number of tests and their cost.
Fire-Control Systems
Barrel pointing angles are produced at the speed a fire-control computer requires, covering both direct and indirect fire scenarios.
Training & Simulation
A firing environment with real physical behaviour for operator training, usable together with mixed reality interfaces.
Engineering Analysis
The effect of factors such as barrel wear, temperature differences and altitude change on range can be examined comparatively.
A technical discussion about WupBallistic
Let us evaluate your integration, ammunition profile and system requirements together with our engineering team.